6 of Spades- Snake Ghandi
Bellicosity +2, Obstinancy +1
- Jumpy: You gain Fortune Dice when you are jumpy and paranoid; you suffer Adversity Dice when you act as if you were safe. You survived Snake Ghandi and nowhere will ever feel or BE safe again because he doesn't like loose ends.
- GET THE FUCK OUT (Bellicosity + Obstinancy): You are well versed in getting the hell out before it's too late, even if you have to fight through an army to do it.
Choose one of the Following:
- Eye Gouge: You can make Physical/Blindness? and Physical/Debility? attacks which add your Bellicosity to the Conditions imposed.
- Resist Fear: Reflexively reduce Mental/Emotional? conditions by your Bellicosity.
- Resist Poison: Reflexively reduce Physical/Poison? conditions by your Obstinancy.
- Survive A Beating: Spend one Brainmeat to reflexively reduce Physical conditions by your Bellicosity.
- A Tattoo whose origin you can't remember
- Copious Scars
- Your Trusty Knife: Ranged or Melee Physical/Piercing? attacks; add your Bellicosity to any Conditions imposed.
You can throw out your Nemesis card and replace it with [The King of Clubs: Snake Ghandi]? if you want to and if it is available.
- [Back to the Inception Page]?
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