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Six of Hearts - Entered the World of Shadows
THE ILLUMINATI ARE REAL!
- Conspiracy Minded: You gain Fortune Dice when you interpret the world through your conspiracy experiences. You gain Adversity Dice when you accept things at face value.
Choose Your Conspiracy
- The Gnomes of Zurich: The Crafting Fellowship. People who create magical versions of mundane things.
- Attributes: Normalcy +2, Obstinancy +1
- Penchant: Magical Realism (Normalcy + Obstinancy): You can create magical equivalents to technology, suitable for the Witching World.
- Puissance Ride the Lightning: Reflexively reduce any Physical/Lightning? conditions by your Normalcy.
- Possessions: Zero Level: Your Crafting Tools, Witching Robes with Work Apron, Consult with the Conductor to create a levellable magical version of a mundane thing which was your Senior Project.
- The Illuminati: You are part of an ancient conspiracy which has taken new forms in every age, but always uses its connections to manipulate the course of human history.
- Attributes: Perspicacity +1, Synergy +2
- Penchant: Manipulate Bureaucracy (Perspicacity + Synergy): You know the secret arts of bending bureaucracies to your will by a mix of playing the rules like violins and having connections
- Puissance Activate Agent: Spend one Reputation to have an agent inside an organization.
- Possessions: Zero Level: A very nice suit; a phone with an extensive contact list; Levellable Network of Agents: This allows social espionage attacks on organizations; burn one Reputation to add your Synergy in damage.
- The Merovingians: You are a descendant of Jesus! No really! The whole dynasty was descended from his child by Mary Magdalene and... hey, come back, I haven't explained my right to rule Europe yet!
- Attributes: Artistry +1, Obstinancy +1, Synergy +1
- Penchant: Persuasive Geneaology (Artistry + Synergy): You can try to justify almost anything by showing how bloodlines interacted and interbred in the past.
- Puissance I Have Inside Me Blood of Kings: You can make Social/Obligation? attacks which add your Synergy to the level of any imposed Condition.
- Possessions: Zero Level: Royal Clothing and a Collection of Historical and Geneaological Documents. Relic of Saint Mary Magdalene (Levellable): Reflexively reduce any Social/Shame? attacks by your Obstinancy.
- The Trilateral Commission: A conspiracy of government bureaucrats to control the government via Pyramid Power.
- Attributes: Normalcy +1, Perspicacity +1, Synergy +1
- Penchant: Pyramid Power (Perspicacity + Normalcy): You know how to create monuments which are enchanted and give you power. Also, you can sharpen razor blades with it. This power works best inside said monuments.
- Puissance I have Connections: Spend one Brainmeat to reduce any Social Condition imposed on you by your Synergy.
- Possessions: Zero Level: Nice Suit, Laptop, Administrative Chart (Levellable) - Allows Social/Obligation? attacks which add your Perspicacity to the Conditions imposed.
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