GloranthaWorld/BearHunter

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Bear Hunter - Initiate of Odayla

Odayla is the son of Orlanth and Velhara, Lady of the Wilds. During the Storm Age, a great Bear stalked his kin, so he set out into the wild to confront it, aided by his mother's wisdom and his father's strength. He hunted the Bear for many days and finally did battle with it, defeating it and making its skin into clothing which let him become a bear when he desired.

(Some Odaylans and Bear Hsunchen claim the bear ate Odayla and used his skin to take human form. Both groups agree Harrek is an abomination and someone ought to kill him, however, they hear their mother calling them to hide in the wilderness and protect her from Harrek RIGHT NOW, yep.)

Whatever his fate, he then returned to his kin and taught them the secrets of hunting -- what you could eat and what not, how to stalk prey, how to hide from danger. He taught the secret of life and death and of the hibernation which brings healing in the space between the two. (Some of his followers claim learning this secret is how Ernalda survived the Great Darkness.) He taught the spirit of animals how to return to new life when properly slain with respect so the game would flourish and not be wiped out when hunted. He taught how to hunt with respect for what you slay, to kill for food, not for sport, to take only what you need, and to take the weak and the old, so the prey will not be wiped out.

In the Great Darkness, Odalya slept when not needed, then woke to guide and save his people when they needed him. He taught Orlanth the secret of hibernation, critical to Orlanth's success in the Lightbringer's Quest, and he ensured the people never went hungry, along with his friend Voriof, the shepherd.

He dwells now in a camp hidden in the woods of Orlanth's tula, hunting and patrolling as always, and there you will one day join him!

Odalya's followers are part of the people, but they spend a lot of time away from the people in the lesser wilds (the forests of the tula) and the greater wilds (lands unclaimed by any clan). They always return, bearing gifts of food and hides and bones and other useful things. Never count them dead until at least three years have passed, for the most cunning among them can appear to die, yet waken in time from their slumber.

Odayla accepts Humans and Ducks; a few rare Trolls also take up worship of him, calling him Zong.

Take this playbook if you want to be the master of the wilderness, a cunning scout and hunter. Indeed, even NPC Odaylans largely live as if they were in a Heroband, frequently gone, then returning with bounty.

Pick your Attributes

You have Grace +2, and pick one of the following arrays to distribute among your remaining Attributes:

Choose one of the following arrays:

Moves

Pick One Racial Move:

Pick Two Moves:

Basic Magic

Choose 2:

Gear

Armor (Pick One):

Main Weapon (Pick One):

Other Items (Pick Three):

Background

Choose one:

Advancement

Once you earn 5 XP, you can buy an advancement.

After you have leveled up five times, you may take an advanced improvement for every 5 XP you earn.

ADVANCED IMPROVEMENTS



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Last edited October 6, 2018 1:21 pm (diff)
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