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Thunder Rebel - Initiate of Orlanth

You initiated to Orlanth, leader of the Storm Tribe, the Greater God of the Wind, master of the Rune of Air. Orlanth is both the source of authority in Orlanthi lands AND a rebel against authority and that's as messy as it sounds. Orlanth it was who killed the Emperor of the Universe, Yelm, God of the Sun, for expecting Orlanth to obey him, and Orlanth it was who realized he'd fucked the universe in the ass by doing so (the world kind of needs a sun) and went on the Lightbringer's Quest to bring back Yelm, who then came to terms with Orlanth, though what the terms were... well, that's disputed.

Orlanth was born the son of the mountain goddess Kero Fin, Queen of Dragon Pass, and Umath, the God of Air, master at the time of the Air Rune. (Yinkin is his half-brother with the same mother, while Kolat, Vadrus, Urox and Humakt are his brothers, though he and Humakt are no longer officially kin, due to Humakt severing all ties to his kin. Nor is he on good terms with Vadrus, who is too violent. He has had many lovers and spawned many children but is now married to Ernalda, and together, they are King and Queen of the Universe. He remains reckless and impulsive but has learned to temper his judgment and his most successful followers learn how to use both their impulsive intuition and wiser judgement when each is needed. And the rest... sometimes at least learn to ask for Ernalda's advice.

Young Orlanthi rebel and older ones assume responsibility and rule and sometimes go a bit crazy trying to deal with the young ones. Orlanth reminds you that Violence is Always an Option and No One Can Make You Do Anything, and Orlanthi tend to act first, think later. Sometimes this pays off and sometimes it means having to have their ass saved by Ernaldan initiates who remind that There is Always Another Way. Fortunately, you're tough enough to survive your mistakes, and other Orlanthi will never mock you for trying to be like Orlanth, only for sitting around and not taking action.

Most Thunder Rebels are men, but women can initiate to Vinga, Orlanth's daughter, and gain the same abilities; many Vingans dye their hair red but it isn't obligatory. Because No One Can Make You Do Anything, after all. You can be a Human or a Duck.

Take this playbook if you want to be bold and take risks.

Pick your Attributes

You have Might +2, and pick one of the following arrays to distribute among your remaining Attributes:

Choose one of the following arrays:

Many Thunder Rebels have high Charm, but you don't have to.


You get the Racial Move for Your Race:

Pick 2 Moves:

Basic Magic

Choose 2:


Armor (Pick One):

Main Weapon (Pick One):

Other Items (Pick Three):


Choose one:


Once you earn 5 XP, you can buy an advancement.

After you have leveled up five times, you may take an advanced improvement for every 5 XP you earn.


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Last edited October 13, 2018 11:35 pm (diff)