
| ACT 1 - in which Ryo Saotome, the descendant of
Ranma Saotome and Ukyou Kuonji is about to return home after battling against formidable odds and obstinate Amazons (see Descents
and Inversions), only to find himself far from it.
Act 1 annotations |
| ACT 2 - in which Childra Jansen and Ratiko Hibiki
of the year 2096 and Ishido of unknown origins use Ryo's locket for a bit of reality jumping, acquiring a new passenger along the way,
and Ranma and Akane try to get acquainted with their 'daughter' and his
'son'. Act 2 annotations |
| ACT 3-
in which Childra finally returns to Nerima, surrenders the locket to Ryo Saotome and does some historical research, Ishido falls in
love, Nabiki finds a new toy to play with, and Ryo falls victim to
deception and treachery. Act 3 annotations |
| ACT 4
- in which Ryo Saotome desperately searches for an alternate method of time and reality travel, leading to tricky negotiations with Happosai and Cologne, and Miyabi decides to 'fix' everyone's
relationship problems. Act 4 annotations |
| ACT 5
- in which Ryo Saotme has his first fight against Ryo Muhoshin in a post-
modern world, and another Tendo is dragged into the chaos. Act 5 annotations |
| ACT 6 - in which Miyabi
tries again to get her parents together, Nabiki finds herself in a ridiculous situation, the battle between the two Ryos takes a tragic turn, and 'Kaeri' Tendo arrives in Nerima with an agenda of her
own. Act 6 annotations |
| ACT 7
- in which Kaeri races across space and time to eliminate the reality which created Ratiko and Childra, Ryo Saotome rushes to stop her, and Ryo Muhoshin waits for the end in a world all his own.
Act 7 annotations
|
| ACT 8 - in which Miyabi heals Kaeri's mind, Ryo Saotome and company return with Muhoshin captured, and everything gets worse anyway. |
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