My Birthday Throne War

PC and NPC Ranks


  1. Dworkin--150
  2. Anthy--63
  3. Wakaba--60
  4. Lina--50
  5. Derith--40
  6. Marchioness Lucrezia--39.  Bought up to this rank:  Nanami
  7. Tylor--35
  8. Yumi--33
  9. Haruna--32
  10. Rei--31
  11. Touga--30
  12. [This Rank Blank]--29
  13. Duchess Joli--28.  Bought up to this rank:  Wasyuu
  14. Makoto--25  Bought up to this rank: Count Richard
  15. Drake--23:  Bought up to this rank: Miki--23
  16. Corinna--20.  Bought up to this rank:  Utena.
  17. Crusty--16
  18. High Priest Geo--15.  Bought up to this rank:  Travis
  19. [This rank now blank]--14
  20. Bork--11
  21. Juri--10.  Bought up to this rank: Kasumi, Saionji
  22. Duke Percy--9
  23. Alfred--5, Bought up to this rank: Madoka, Mary, Ned
  24. Mario--4.  Bought up to this rank: Duke Crumpet
  25. Kevin, Bayle--Amber
  26. Percival--Chaos


  1. Utena--60
  2. Juri--55
  3. [Empty Slot]--50
  4. Drake--41
  5. Makoto--40
  6. Duke Crumpet--36
  7. Saionji--35
  8. Tylor--30
  9. Percival--26
  10. Count Richard--25
  11. Duke Percy--21.  Bought up to this rank:  Madoka
  12. Miki--20
  13. Touga--15
  14. Dworkin--14
  15. Nanami--13
  16. Wakaba--11
  17. Corinne--10.  Bought up to this rank:  Duchess Joli, Lina
  18. Rei--9
  19. Marchioness Lucrezia--6
  20. Yumi--5  Bought up to this rank: Bayle
  21. Geo--3
  22. Ned--1. Bought up to this rank:  Alfred, Mario
  23. Derith:  Amber
  24. Bork, Haruna, Kasumi, Kevin, Mary, Travis, Wasyuu: Chaos
  25. Anthy, Crusty--Human
  1. Dworkin--100
  2. Saionji--40
  3. Duke Crumpet--32
  4. Utena--25
  5. Duke Percy--24
  6. Percival--20.  Bought up to this rank: Juri
  7. Rei--19
  8. Corrina--17
  9. Drake--16
  10. Tylor--15, Bought up to this rank:  Madoka--15.
  11. Bork--14
  12. Geo--13
  13. Touga--11.  Bought up to this rank:  Mario
  14. Makoto--10. Bought up to this rank:  Lina, Mary, Nanami
  15. Marchioness Lucrezia--6
  16. Miki--5.  Bought up to this rank:  Bayle, Kasumi
  17. Wakaba--4.  Bought up to this rank:  Ned
  18. Alfred--3
  19. Duchess Joli--Amber
  20. Anthy, Crusty, Derith, Haruna, Travis, Wasyuu, Yumi: Chaos
  21. Count Richard--Human


  1. Dworkin--100
  2. Kevin--50
  3. Ned--45
  4. Saionji--40
  5. Rei--41
  6. Corinna--35
  7. Juri--33
  8. Utena--30
  9. Anthy--29.  Bought up to this rank:  Crusty
  10. Yumi--27.
  11. Duke Percy--25
  12. Nanami--23
  13. Wasyuu--22
  14. Duke Crumpet--21.  Bought up to this rank:  Lina
  15. Tylor--20, Bought up to this rank: Mary, Percival, Wakaba
  16. Touga--19
  17. Duchess Joli--17
  18. Alfred--16
  19. Miki--15.  Bought up to this rank: Travis
  20. Marchioness Lucrezia--14
  21. Drake and Makoto--10.  Bought up to this rank: Bayle, Bork, Derith, Madoka, Mario
  22. Haruna-6
  23. Count Richard--5.
  24. High Priest Geo--3

Dworkin and Ex-Queens

Queen Anthy (220 point Dowager Queen of Amber and Dream Weaver)

Psyche:    63
Warfare:   Human
Strength:  Chaos
Endurance: 30


1 point of Good Stuff

Anthy is actually a daughter of the Unicorn.  As a result, she has a deep
tie to the Pattern.  Anthy is also the guardian of the Air Demi-Jewel of

Dworkin (660 point Whacko Creator of Amber)

Psyche:    150
Warfare:   14
Strength:  101
Endurance: 100


Zero Stuff

Rei (220 point Retired Queen of Amber)

Psyche:    31
Warfare:    9
Strength:  19
Endurance: 41


Shadow: 12
Location:  Primal (Holds a Broken Pattern)--4
Control:  Control of Destiny--4
Defenses:  Guarded--4
--Can only be entered by use of Broken Pattern.  Trump works inside the shadow, or to get out of it, but you can't Trump in
without knowing the key spell (see below).
--Entrance also requires being able to breathe under water.
--Then you have to pass the guardian Angels.

Seven Bad Stuff

PC Princes and Princesses of Amber

Corinna (200 point Warden of Arden)

Psyche:    20
Warfare:   10
Strength:  17
Endurance: 35

Sparky's Favorite (2), Warden of Arden (20)



Allies:  (free ally)
Chef Bork

6 Good Stuff

Drake (200 point Marshal of Amber and Lord High Chamberlain)

Psyche:    23
Warfare:   41
Strength:  16
Endurance: 10

Lord High Chamberlain (6), Marshal of Amber (5)



Allies: (One Free Ally)
Mary the Royal Nurse

Drake's Refuge Shadow: 10

1 Good Stuff

Derith (200 point Pattern Master of Rebma)

Psyche:    40
Warfare:   Amber
Strength:  Chaos (-10)
Endurance: 10 (bought up to this rank)

Dworkin's Favorite (6), Remba's Favorite (14)



Allies:  (20 points plus a free ally)
Duke Crumpet, Duke Percy, Lady Joli

Derith's Parallel Underwater Arden: 4

2 Bad Stuff

Makoto (200 point Trickster And Spymaster)

Psyche:    25
Warfare:   40
Strength:   10
Endurance: 10

Castellan of Castle Amber (10), Spymaster (30), Steward of Amber City (5)



Allies:  (free ally)

10 Good Stuff

Currently High Compelled to love Nanami.

Tylor (200 point King of Amber)

Psyche:    35
Warfare:   30
Strength:   15
Endurance: 20

Admiral of Mystara (25), Admiral of Shalomar (7), Eldest Child (5), King Oberon's Favorite (5), Favorite of the Nobility (5), Queen Anthy's Favorite (5)



Allies:  (free ally)
Can't remember

2 Bad Stuff

NPC Princes and Princesses of Amber

Juri (220 point Ex-Marshal of Amber)

Psyche:    10
Warfare:   55
Strength:  20
Endurance: 33


Dueling Sabre/Pistol/Crossbow and other weapons: 10

Dueling Uniform: 6

Juri's Refuge Shadow: 10
(Isles of Avalon)

1 Good Stuff

Quiet and reclusive, Juri is a noted master of the sword. She recently retired from the job of Marshal to do some writing and meditating, and is currently staying at her estates about five days ride north of Amber along the coast and writing a history of her time as Marshal. She is expected to appear, but not to take much role in any power struggles, as she hates politics. She is red haired, tall, and wiry.

Miki (220 point Master of the Revels)

Psyche:    23
Warfare:   20
Strength:  5
Endurance: 15


Dueling Sabre/Pistol: 3

Stopwatch:  14

6 points of good stuff

Master of the Revels for Amber, he provides entertainment for the court and city and oversees the city's theatres. He is a talented pianist and a fencer of some repute. Friendly and open, almost everyone likes him. He has publically announced he has no interest in the throne. Carries a stopwatch and times things frequently.

Nanami (220 point Bitchy Sorceress)

Psyche:    39
Warfare:   13
Strength:  10
Endurance: 23


Dueling Sabre/Pistol: 5 Nanami's Fortress Islands: 10 Alliances:
Chaos Ties: 15 points

5 points of Bad Stuff

Blonde and thin with a bad attitude, Nanami heads the social vultures of the court, wrecking havoc on lives with her meddling and prying. Too many people hate her for her to ever claim the throne, yet at the same time, her social connections would make her a valuble ally to someone who actually understands the concept of not being a bitch to everyone. Known to be a close ally
of Touga.

Saionji (220 point Proud Prince of Amber)

Psyche:     10
Warfare:   35
Strength:  40
Endurance: 40


Frost Razor: 10 Saionji's Invulnerable Armor: 10 Saionji's Boat: The Argo: 20 Saionji's Imperial Shadow: 8
Thyatis 3 points of Bad Stuff

Green haired. Considers himself an honorable warrior, although his honor seems to have some cracks in it when it comes to women. He spends a lot of time out wandering around shadow fighting things, but will probably show up for Oberon's last message. He and Touga fight a lot. Not a candidate for the throne because he's simply not bright enough for it.

Touga (200 point Exiled Son of Oberon)

Touga is dead, having been slain by Derith and Tylor at the end of the Succession Crisis.  House Helgram will seek to avenge his death, however.

Utena (220 point Defender of the Innocent)

Psyche:    20
Warfare:   60
Strength:  25
Endurance: 30


Sword of Dios: 10 Black and Red Dueling Armor: 6 Utena's Horse, Shadowfax:  8

Utena's Estate Shadow: 1

5 points of Good Stuff

The pink-haired, boyish goody goody of the family. She is also one of the best among your NPC siblings, perhaps the best at feats of arms. She served as your father's bodyguard for a time, and of late has been wandering about shadow with Wakaba getting into trouble.

Wakaba (220 point Cheerful Sorceress of Amber)

Psyche:    60
Warfare:   11
Strength:   4
Endurance: 20



Named and Numbered 12 spell racks, all Jewelry: 4

6 points of Good Stuff

It's hard to think of Wakaba as a princess of Amber. Her hair is an ordinary brown, pulled back into an elaborate hairstyle that probably takes her an hour each morning to put up. She dresses fashionably, and worries more about her love life than power or politics. Still, she is one of your siblings and a noted sorceress. She and Utena are very closely allied, and are currently off adventuring in shadow. She's the baby of the family, and is often treated as such.

Staff and Servants

Alfred the Butler (25 points)

Psyche:     5
Warfare:    1
Strength:   3
Endurance:  16

Alfred is more or less the majordomo for the castle, an old white haired
man who has been Butler for centuries.  He is descended from a minor line
of nobles,and never lets the other servants forget it.

Lord Bayle, Royal Vintner  (25 point noble)

Psyche:     Amber
Warfare:    5
Strength:   5
Endurance:  10

5 points of Good Stuff

Lord Bayle is essentially in charge of ensuring everyone in Castle Amber
can get drunk in style.  He has extensive estates in the plains of Harad,
in which he produces just about every form of alcohol known to mankind.
If you want to get hammered, he's your man.  He also has an extensive
shipping fleet and his own port, Baylesport, on the far north-eastern tip
of the Gulf of Amber.

Chef Bork, Royal Cook  (50 point Cook)

Psyche:     11
Warfare:    Chaos (-10)
Strength:   14
Endurance:  10

High Compelling: 25

Chef Bork is a short, dumpy man with thick reddish-brown eyebrows that
hide his eyes and a thicker moustache.  He is from some distant shadow and
has never bothered to learn Thari (the language of Amber), and thus many
people have a hard time communicating with him. It's widely suspected he
likes that.  Most people aren't even sure what his real name is; he says
the word 'Bork' so often that he's been informally named that.   He's so
good at what he does that no one minds.

Crusty, the Royal Fool  (10 point Fool)

Psyche:     16
Warfare:    Human (-25)
Strength:   Chaos (-10)
Endurance:  29

As Oberon has gotten old and cranky, this man's job has been vital to
preventing total disaster.  But he's burning out; you've seen him hitting
the bottle a lot, when Oberon's not hitting him.  His jokes have seen
better days, like the War of Five Crowns 200 years ago.  Still, he has a
biting wit and the ability to make your father laugh.  He is also
president of the Fools' Guild of Amber.

High Priest Geo (50 point character)

Psyche:    15
Warfare:    3
Strength:  13
Endurance:  3

Sorcery: 15 points
1 point of Good Stuff

A tall, portly man with brown hair cut short and a thick moustache.  He's
a pompous windbag who delivers sermons about the Unicorn at the drop of a
hat, and won't shut up to save his life.  When you were young, he
constantly lectured you about your duties. Still, he has many faithful
followers at his command.  And the elite temple guards.

Lady Haruna, Royal Tutor  (75 point Tutor)

Psyche:     32
Warfare:    Chaos (-10)
Strength:   Chaos (-10)
Endurance:  6

Advanced Trump Artist: 60

3 points of Bad Stuff

Medium in height and build, as lovely as she is smart, Haruna taught each
of you the basics of your education.  When she hadn't run off to have
nookie with her boyfriend of the moment.  When she wasn't tormenting you
all for the sins of the boyfriend of the moment.  Still, she taught you
quite a bit, and knows even more.  She's also a trump artist of some
skill.  She and Yumi have a bitter feud for no apparent reason.

Kasumi the Chambermaid (50 point Royal Servant)

Psyche:     10
Warfare:    Chaos (-10)
Strength:   5
Endurance:  10

Sorcery: 15
Minor Conjuration: 10
--Basic Conjuration and Conjure Shadow Shape


Kasumi's Broom: 3
--Mold Shadow Stuff: 1 (Mostly used to wipe out dirt)
--Named and Numbered Forms: 2
(Broom, dust rag, squeegie, vacuum cleaner, etc)

Kasumi has keys to everything in the palace except the vaults.

Good Stuff: 7

Kasumi is the quietly cheerful head of the staff of servants who keep Castle Amber from turning into a filthy hellhole like most medieval castles.  She is a tall, thin brunette with a pleasant smile for everyone she meets, and probably the nicest person in Amber.  Which given how your homeland works means she's probably an axe murderess in her spare time.  You might not
think she's important in the games of Amber...until you remember she has keys to everyone's bedroom and almost everything else in the Palace as well...

Kevin the Poison Tester   (50 point Royal Servant)

Psyche:     Amber
Warfare:    Chaos (-10)
Strength:   Chaos (-10)
Endurance:  50

Conjuration: 20

Kevin is the latest in many poison testers you've seen over the years.
His job is to test to see if the royal food has been poisoned.  He's
lasted a good fifteen years because he's a skillful alchemist and seems to
have the constitution of a bull rhino.  He's also the most nervous man you
know, with good reason.

Lina the Court Magist (220 point Pattern Sorceress)

Psyche:    50
Warfare:   10
Strength:  10
Endurance: 31

Lina's Power Bands and Amulets:  24
*2 due to Named And Numbered
--Tap Shadow Power (Cannot rack spells on their own): 8
--Rack Named and Numbered Spells: 2
--Named and Numbered Forms: 2

5 points of Bad Stuff
Every court needs a royal sorceror, and she's the one.  In recent years,
she hasn't needed to do much more than fire off fireworks for court
occasions, but she's known to have slain a few dragons in her time.  She
thinks magic is the solution to everything.  So are explosions.

Madoka, Court Bard  (50 point Court Bard)

Psyche:     5
Warfare:   21
Strength:  15
Endurance: 10

1 point of Bad Stuff

From some distant shadow she came, carrying an electric guitar and a
saxaphone.  The electric guitar doesn't work here, but the saxaphone does,
and she sings fairly well too.  All in all, this dark haired lass (she
looks to be maybe 17 at most, although she's been around for decades...the
oddities of aging in Amber) does a good job at her job.  She's also noted
to be a deadly hand with a guitar pick in combat.

Mario the Plumber (50 point heroic plumber)

Psyche:     4
Warfare:    1
Strength:  11
Endurance: 10

Conjuration: 20

Toolkit: 1
--Mold Shadow Stuff: 1 (to make his tools)

3 points of Good Stuff

Mario is a short, stout man with a thick moustache who you have never seen dressed in anything other than blue overalls, a red shirt, and a red cap.  He is a hard working man, as he and Dworkin and your father are the only people alive who understand how Castle Amber's plumbing works.  He is also the least respectful of the servants towards anyone except for Dworkin, your
father, Skippy, and Lord Bayle (who supplies him with free alcohol), unless they demonstrate an understanding of plumbing.  He often vanishes for days at a time into the pipes, fixing things and solving problems.

Mary the Royal Nurse  (50 point Nurse)

Psyche:    5
Warfare:   Amber
Strength:  10
Endurance: 20

Sorcery: 15

Mary is a tall, thin woman who seems to have been around 30 years old
forever.  She tends to royal children for so long as they need a nursemaid
and minder, and also has schooled the female ones in the feminine graces.
She has quite a knack for music and song, but is usually fairly serious
and strict.  Since she never forgets everything, she probably still
remembers every mistake any of you ever made when you were young.  She's
outlasted all of Oberon's queens but the last, and most of the other
servants as well.  These days, there's no royal children for her to tend,
so she sees to the children of the major court officers.

Ned the Whipping Boy, Lord High Executioner; Lord Lash  (50 point Man of Steel)

Psyche:      5
Warfare:     1
Strength:    4
Endurance:  45

5 points of Bad Stuff

When you were all young, it was considered improper to physically punish
you, so the unfortunate Ned, son of a stablehand, was designated to be
punished in your stead.  In fact, it reached the point where just about
everything was being punished for a while by beating up Ned.  The result
is that Ned ended up becoming perhaps the toughest, most irritable man in
Amber, able to take just about anything.

His period as whipping boy ended when he successfully exposed the
infidelities of Queen Lari with the former Lord High Executioner.  He was
promoted to the nobility by Oberon and appointed Lord High Executioner.
He takes far too much pleasure in his work, and has blackmail on virtually
all of your generation, as he remembers each and every offense of yours
for which you were punished.

Lord Percival, Master of the Hunt  (75 point character)

Psyche:    Chaos (-10)
Warfare:   26
Strength:  20
Endurance: 20

Deadly Damage Sword (4 points)

Deadly Damage Crossbow (4 points)

Resistant to Firearms armor (2 points)

Horse: Zephyr: 6
--Amber Stamina: 2
--Engine Speed: 4

3 points of Good Stuff

A tall, skinny, brainless twit who is an idiot savant of hunting.  In most
situations, he is worth little to nothing, but when it comes to
slaughtering animals, riding through the forest, and surviving in the
wilderness, he's your man.  Only the Warden of Arden knows the forest
better than he.

Travis the Librarian  (50 points)

Psyche:    15
Warfare:    Chaos (-10)
Strength:   Chaos (-10)
Endurance: 15

Sorcery: 15 points
Conjuration: 20 points

5 points of Good Stuff

Curly haired, bearded, and bespectacled, Travis is the hard-working
head librarian, and probably the only man in Amber who actually
understands how the library is organized.  Fortunately for all concerned,
he's also quite friendly and willing to be helpful.  His cat Snickers is
rumored to be a shapechanging beast from Chaos which secretly controlled
King Oberon in the last days of his reign, but most people dismiss that

Wasyuu, Royal Doctor and Alchemist  (50 point Alchemist)

Psyche:     28
Warfare:    Chaos (-10)
Strength:   Chaos (-10)
Endurance:  22

Conjuration: 20

This red-haired quack has managed to somehow keep your father alive the
last few decades, despite the fact that her treatments revolve around
things like trying to poison the toad which must be living in your stomach
and causing your acid reflux when it spits.  She does have quite a knack
for chemistry; she's blown up her tower five times.

Yumi, the Royal Mistress   (160 point Mistress)

Psyche:    33
Warfare:   5
Strength:  Chaos (-10)
Endurance: 27

Sorcery:  15
High Compelling: 25
Shapeshifting: 35

Ring of Spell Storing: 16
--Rack 12 spells: 2
--Convey Psychic Barrier when activated: 14

14 points of Good Stuff

Oberon dealt with one of his former wives' complaints by creating an
official mistress position as a paid court position.  Thus, everyone knows
that she's his mistress.   How exactly this improves matters, you're not
sure.  Still, she must have learned quite a few secrets from the old man.
Let's just hope she didn't pick up any diseases either.  Some people like
to call her the 'Royal Bimbo', but they all seem to end up mysteriously
ill or dead.  Funny that.

Nobles of Note

Duke Crumpet of Avesbury, Warden of Western Harad  (100 point Noble)

Psyche:      4
Warfare:    36
Strength:   32
Endurance:  21

Magic Armor and Sword: 8
(Invulnerable/Deadly Damage)

1 point of Bad Stuff

Duke Crumpet is in charge of the defenses of Western Harad, bordering on
Begma and Eregnor.  He controls a large portion of the grain-growing
regions of Amber and a substantial feudal army.  He is a bit on the snooty

Duchess Joli of Sethfore, Defender of the Southern Reaches  (100 points)

Psyche:    28
Warfare:   10
Strength:  Amber
Endurance: 17

Sorcery: 15
High Compelling: 25

Spell Rack: 2

3 points of Good Stuff

Duchess Joli is in charge of the defense of the region of Sethfore,
southeast of Amber.  She has a small coastal defense fleet, and a huge
mountain of money from all the wealthy cities under her admistration.
Unlike most nobles, she sees things from the mercantile perspective.

Marchioness Lucrezia of Florence  (100 point Noble)

Psyche:    39
Warfare:    6
Strength:   6
Endurance: 14

Sorcery: 15
High Compelling: 25

5 points of Bad Stuff

The Marchioness is short, voluptous, elegant, and deadly.  She is a snake,
and everyone knows it.  She is one of the few people who Nanami gets along
with, probably so they can hunt prey together.  She is a court noble, and
one of the social arbiters of the court.

"Lord Moneybags", Count Richard Wittington of Maldon (25 point Noble)

Psyche:     25
Warfare:    25
Strength:   Human (-25)
Endurance:  5

5 points of Bad Stuff

Count Wittington bought his title by bailing out the government during a
financial crisis a few years ago.  He is a wealthy merchant of the City of
Amber who made his wealth outfitting whaling ships and importing spices
and ivory from Ashante.  He has great influence in the City of Amber.  He
is old and ugly.

Duke Percy of Carlisle, Defender of the Northern Reaches  (100 points)

Psyche:     9
Warfare:   21
Strength:  24
Endurance: 25

Magic Armor and Sword: 8
(Invulnerable/Deadly Damage)

Power Words: 10
--Defensive Luck, Light Strobe, Magic Negation, Neural Disrupt, Resume True Form

3 points of Good Stuff

Duke Percy controls the defenses of the northern border of the Plains of
Harad.  With the rise of Kashfa, there have been less raids from the
north, but he still has the legacy of older days in the form of many
strong castles.  He respects only three things:  the Church of the
Unicorn, Valor in Battle, and Good Beer.

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Last Update July 24, 2000