Paranoia ME
Equipment Page

Note on Weapons and Armor:
All Weapons and Armor are rated according to how much damage they do/absorb and the type inflicted.  When you shoot someone, subtract any relevant armor from the weapon's damage code; if the result is 0 or less, the armor stops it completely.
 


Low Clearance Equipment

Equipment Type Clearance Cost Notes
Algae Chips (1 bag) INFRARED 10 10-(Endurance/4) Bags of Algae Chips can sustain human life for one day, for some values of 'sustain'. 
Ball of String INFRARED  20
Boots INFRARED  50
Broom or Mop INFRARED  100 Can be used as Impact 1 Weapon
Insane Clown Posse Salt, 8 ounce container INFRARED 50
Jumpsuit INFRARED 100
Notepad INFRARED 30
Sector Mapbook, Censored Appropriately INFRARED-ULTRAVIOLET 500 You can buy a sector map at any clearance, but anything above your clearance will be inked out. 
Utility Belt INFRARED 60
Shoddy Blanket RED  200
Boots RED 100
Bouncy Bubble Beverage (1 Can)  RED  10 12 ounces
Chapstick, one tube RED 10
CLONES, one issue RED 100 64 page Entertainment and Personality Magazine 
Cold Fun (1 package) RED 50 3 Packages of Cold Fun can sustain human life for one day.  If not very well.  Better than Red Clearance Cafeteria food, anyway.  Cold Fun is a form of ice cream/yoghurt.  Sort of. 
Com Unit I RED 500 Roughly equivalent to a Cellphone. 
Daring Pepsid Drink (1 Can) RED 10  12 ounces
Flash Light RED 100 Requires a Power Cell of any type
Flint and Steel RED  200 Suitable for starting fires; however, one must use the Treasonous Outdoor Survival or the not treasonous Illumination Engineering skill to use successfully. 
Grenade RED 300 Throw up to 4 times your strength in metres; 5 meter blast radius.  P8 Damage
Iron Spike  RED  10 Can be used as Impact 2 Weapon
Hot Fun (1 package) RED 50 3 Packages of Hot Fun can sustain human life for one day.  If not very well. Better than Red Clearance Cafeteria food, anyway.   Hot Fun is rather like a warm pudding. 
Jumpsuit RED 200
Laser Pistol 
Laser Barrels
RED 1000
500
L8 Damage, Keyed to this Clearance 
Pencil RED 70
Personal Hygiene Kit RED 100
Pillow (Poor) RED 300
Power Cell (Type A) RED 200 Type A Power Cell can operate any equipment of Infrared-Yellow Clearance until it malfunctions and something terrible happens or it runs out of power at the worst possible time. 
Recorder I RED 1000 Easily portable in one hand video and audio recorder; requires VidTapes to store data. 
Reflec Armor RED 1500 L4 against Equal or Lower Clearance Lasers
Rap Salt, 8 ounce container RED 100
Rope, 50 foot Silk RED 400
Scrubbot I 10000 This is rather like a mobile vaccum cleaner with a few extra tricks. 
Teela-O Fan Badge RED 50
Teela-O Fan Guide To Scripts, One Season RED 800 Contains all Teela-O Show scripts for one season, suitably censored for red clearance
Ten Foot Pole RED  100
Thermos RED 300
Toolkit, Basic (Each skill has its own kit; kits for related skills may be used with half your normal skill, like using a Funbot Toolkit to fix a Jackobot.) RED 500 Allows use of appropriate repair/engineering skills at full skill level. 
Toothbrush RED 100
Truncheon RED  200 I3 Damage Weapon
Utility Belt RED 120
Utility Knife RED  80 I1 Damage Weapon
VidTape RED 120 Holds 6 hours of Video and Audio
Apple ORANGE 200 Fruit
Boots ORANGE 150
Bouncy Bubble Beverage (1 Litre) 25
Box for Matches ORANGE  50
Chapstick Caps ORANGE
Fighting Knife ORANGE 160 I2 Damage Weapon 
Flak Jacket ORANGE 3000 P4 armor
Hot Fun Perfume ORANGE 300 10 uses; it will cover up almost any smell with the pleasant aroma of Hot Fun
Jumpsuit ORANGE 400
Laser Barrels ORANGE 1000  L8 Damage, Keyed to this Clearance
Magnifying Glass ORANGE 50
Match  ORANGE  10
Pen ORANGE 100
Reflec Armor ORANGE  3000 L4 against Equal or Lower Clearance Lasers
Rope, 50 foot Hemp ORANGE 100
Slugthrower
Solid Slug Ammo
Rubber Duck Bullets
Tracer Bullets

Armor Piercing Solid Slug Ammo
Explosive Bullets
Incendiary Bullets
Depleted Nuclear Fuel Ammo
 

ORANGE
ORANGE
YELLOW
YELLOW

GREEN
GREEN
GREEN
VIOLET
 

2000
50
75
50

100
150
200
400
 

Can fire Slugthrower Ammunition
P8 Damage
P8 Damage, but can only knock unconscious
P5 Damage; leaves a radioactive tag on the target which can be traced and only rarely leads to mutations. 
P8 Damage; halves the protection of armor
E8 Damage
P8 Damage, but then it spews flaming liquid onto the target which does E6.
P10 Damage, halves the protection of hardened armor, ignores regular.  Dangerous to carry because it wasn't always depleted all the way first...
Toothpaste, one tube ORANGE 300
Utility Belt ORANGE 180
Blanket, Decent YELLOW 400
Blaster YELLOW 15000 E8 Personal Weapon
Boots YELLOW  200
Bouncy Bubble Beverage (2 Litre) YELLOW 40
Com Unit II YELLOW  3000 Short Range Radio.  Can also be used to network Com Unit Is for private communications.  Or to spy on them. 
Cone Rifle
Solid Slug Ammo
Rubber Duck Shells
Tangle Wire

Tracer Shells

Armor Piercing Solid Slug Ammo
Explosive Bullets
Incendiary Bullets
Knockout Gas Shells
Chlorine Gass Shells. 
Tac Nuke Grenade

YELLOW
YELLOW
YELLOW
YELLOW

YELLOW

GREEN
GREEN
GREEN
GREEN
GREEN
VIOLET

8000
100
150
200

100

200
300
400
400
600
2000

This is essentially a grenade launcher with special shells--
P12 Damage
P8 Damage in a 10 metre radius, but can only knock unconscious
Throws Tangle Wire over a 10 metre radius, ideally snagging everyone in wire nets with All4 damage resistance. 
P5 Damage in a 10 metre radius; leaves a radioactive tag on the target which can be traced and only rarely leads to mutations. 
P12 Damage; halves the protection of armor
E8 Damage in a 10 metre radius
G8 Damage, can only stun.  10 metre radius
G8 Damage. 10 metre radius. 
P8 Damage, but then it spews flaming liquid onto the target which does E6.
E20 Damage in a 50 metre radius
Docbot I YELLOW 30000 Docbot Is can handle minor medical problems and common diseases and are typically equipped with lesser surgical tools and painkillers
Frag Grenade YELLOW 300 Throw up to 4 times your strength in metres; 5 meter blast radius.  P8 Damage, Armor Piercing
Jumpsuit YELLOW  800
Laser Barrels 1500 L8 Damage, Keyed to this Clearance
Orange 400 Fruit
Pillow (Decent) 600
Recorder II 3000 Man-portable Video and Audio Recorder.  Can have special attachments to record unusual data types. 
Reflec Armor 4500 L4 against Equal or Lower Clearance Lasers
Rock Salt, 8 ounce container YELLOW  150
Scrubbot II 20000 Designed with improved cleansers, it is very adept at removing stains as well as sweeping up dirt. 
Tangler Pistol 10000 Tangler Pistols, on a good day, tangle up their targets in super-strong nets (All4 resistance to damage).  On a bad day, they malfunction and tangle YOU up. 
Tangy Apple Surprise YELLOW 80 Carbonated Apple-Flavored Beverage
Uncensored Teela-O Fan Guide To Scripts, One Season 2000 Uncensored Scripts of the Teela-O Show, one season worth
Utility Belt YELLOW  240

High Clearance Equipment
 

Equipment Type Clearance Level  Cost Notes
Boots GREEN 250
Bouncy Bubble Bev (10 Gallon Keg) 600
Environment Suit GREEN 20000 E4G8 Armor.  This is a full body suit which will keep off radiation, poisons, gases, etc.  It comes with an 8 hour oxygen tank. 
Flamethrower 15000 E10 Damage in a 10 meter cone
Force Knife GREEN 3000 F4 Damage
Jumpsuit GREEN 1600
Laser Barrels 2000 L8 Damage, Keyed to this Clearance
Pay Per View, 2 Hour program GREEN 700
Power Cell (Type AA) 500 Type AA Power Cell can operate any equipment of Blue or lower Clearance until it malfunctions and something terrible happens or it runs out of power at the worst possible time. 
Reflec Armor 6000 L4 against Equal or Lower Clearance Lasers
Spring Breeze Perfume 3000 10 uses; it will cover up almost any smell with the pleasant aroma of a spring breeze.  Citizens of Yellow Clearance or lower are not cleared to know what you smell like. 
Two-Man Tent 1000
Utility Belt GREEN 300
Autocar BLUE 120000 2-4 man Ground Vehicle
Blanket and Sheets set, High Quality 8000
Boots BLUE 300
Com Unit III 10000 Long-Range Radio
Docbot II 60000 Docbot IIs can handle most medical problems and common diseases and are typically equipped with a full set of surgical tools and painkillers.  Ideally, they also contain a wide variety of other drugs, but sometimes run out at the worst possible time. 
Force Sword 9000 F8 Weapon 
Police Armor BLUE 60000 ALL4 armor.  It also contains a built in Com I and Recorder I
Jazz Salt, 10 ounce container 200
Jumpsuit BLUE 3200
Laser Barrels 2500 L8 Damage, Keyed to this Clearance
Pay Per View, 2 Hour program 1000
Pillow, High Quality 900
Recorder III 30000 Man-portable Audio/Video recorder; may have special sensory attachments.  It is capable of storing up to 20 hours of Video and Audio before needing to download its data to other storage. 
Reflec Armor 7500 L4 against Equal or Lower Clearance Lasers
Scrubbot III 40000 If it is dirty, it can be cleaned.  Sometimes prone to deciding humans are sources of dirt to be cleaned too...
Subscription Channel 10000 1 month subscription to a Blue Clearance Subscripton Entertainment Channel
Ten-Man Tent 8000
Utility Belt BLUE 360
Boots INDIGO  350
Eau de Unicorn Perfume INDIGO 30000 20 uses.  Not only do you smell good, any clone who gets a good whiff will have their hormone suppressors suppressed for about 12 hours. 
Jumpsuit INDIGO  6400
Laser Barrels 3000 L8 Damage, Keyed to this Clearance
Pavillion Tent 20000
Pay Per View, 2 Hour program 1200
Reflec Armor 9000 L4 against Equal or Lower Clearance Lasers
Scent of Power 40000 20 uses.  Not only do you smell good, those around you become more inclined to obey your demands and grovel before you.
Subscription Channel, 1 Month 15000 1 month subscription to an Indigo Clearance Subscripton Entertainment Channel
Utility Belt INDIGO  420
Blanket and Sheets, Superb (Silk, velvet, etc) VIOLET 16000 For 4000 extra, you can have them monogrammed
Boots VIOLET  400
Classical Salt, 12 ounce container 250
Docbot III 100000 Docbot IIIs can, when properly functional, solve virtually any medical problem you can imagine in Bubblegum Complex, if it can be fixed at all.  They are walking medical stores. 
Elite Violet Commando Armor 25000000 ALL8 armor, with built in, miniaturized Com II and Recorder IIs, 8 hours of air, and typically built-in Violet Lasers which can fire up to 100 shots before you need a new power pack.
Jumpsuit VIOLET  12800
Laser Barrels VIOLET 3500 L8 Damage, Keyed to this Clearance
Pay Per View, 2 Hour program 1500
Pillow, Superb 1200
Plasma Generator 12000000 E20 damage in a 25 meter cone
Power Cell (Type AAA) VIOLET 2000 Type AAA Power Cell can operate any equipment of Violet or lower Clearance until it malfunctions and something terrible happens or it runs out of power at the worst possible time. 
Recorder IV 120000 Recorder IV can hold up to 40 hours of Audio and Video, and can be bought either as a convenient small box or even as a micronized pin for espionage purposes.  You can remote access it with a Com II Unit. 
Reflec Armor  VIOLET 10500 L4 against Equal or Lower Clearance Lasers
Scrubbot IV 80000 Giant Scrubbots which are designed to clean entire factories by themselves.  Many are set up to also command many Scrubbot Is. 
Subscription Channel, 1 Month 18000  1 month subscription to a Violet Clearance Subscripton Entertainment Channel
Utility Belt VIOLET  480