Table of Contents
An Introduction To The Setting:
What is TORG?
The core concept of TORG is that our Earth has been invaded by other
realities, also called Cosms. Portions of our Earth are now
bounded by objects called Stelae, which link together, creating
a field which imposes alien realities on our Earth. These objects
are created by ancient, powerful artifacts known as Darkness Devices,
possessed by the invasion leaders, who are known as the High Lords.
The purpose of the invasion remains unclear at the present time; some
of the High Lords seem to seek temporal power and wealth (Mobius,
Uthorion, Kanawa), while others seem driven by religious fanaticism (Baruk
Kaah, Cyberpope Jean Malraux), while the Victorian invasion of Indonesia
has no clear leader and claims to be coming to FIGHT the invading monsters
(though rumors speak of 'the Gaunt Man', a demonic figure who leads the
horrors of Orrorsh). Certain renegades speak of 'possibility energy'.
Whatever it is, the Earth is rich in it, and the invaders are after it.
In this game, players (and some NPCs) are Storm Knights, beings
who are able to manipulate possibility energy, and maintain their own realities,
even when visiting other realities. One usually becomes a Storm
Knight when one makes a strong moral choice in the face of reality
invaders. Some Storm Knights work for the invaders, others
fight to save the Earth or just work for money.
Five realities are known to have landed, a sixth is rumored to be present,
a seventh was repulsed and certain rumors are beginning to circulate about
the possibility that there may be a Darkness Device hidden on Earth...
This is a fantasy realm, where magic permeates everything and everyone
is born with at least a little magic. Your behavior reshapes you
and empowers you; being very good or very evil makes you more potent than
those who are merely mediocre. The good can be told at a glance,
for evil twists and bends you...or so it once did. It seems that
some have learned a dark secret by which they can push their corruption
out into the land, laying it waste, while they seem holy and just.
This has thrown the affairs of Aysle into chaos, for now evil often hides
behind a fair face...
Rumor has it that the home cosm of Asyle is shaped like a donut, with people
living on the surface of the donut and the sun rising and falling in the
middle. There are only a handful of stars, each connected to some
source of magical energy.
Aysle is divided into many different kingdoms, each of which is ruled by
a King/Emperor/Prince/Etc, supposedly nominated by the Gods Themselves,
who is assisted by an avatar of each kingdom's god. Each Kingdom
sends an ambassador to a council which loosely rules the Cosm, known as
the Delegate Legacy. In practice, the DL functions more as a United
Nations than a government, unable to do more than to coordinate defense
against really major threats. Until recently, however, it was dominated
by a potent block of Kingdoms which was under the control of Queen Pella
Ardinay. This block has now dissolved and chaos has broken out.
Aysle first struck in the nation of Japan, quickly overrunning it as the
JSDF found its weapons failing and was quickly wiped out. Aylish
forces then poured into eastern China and Korea. However, at this
point, the leader of the invasion, Queen Pella Ardinary, suddenly renounced
the goal of conquest of Earth and claimed she had been possessed by someone
named 'Uthorion' for the last five hundred years. The result was
that her alliance of states suddenly disintegrated into abject chaos.
She has since tried to build a new alliance to stop the Chaos, but has
found that few will trust or listen to her, inside Aysle or outside of
Regions of the Realm:
A mysterious island has risen in the Sea of Japan, a roughly rectangular
island known as 'Lodoss'. It is divided among three major kingdoms,
listed in the Light and Dark Kingdom listings.
Lands of Light:
Eastern and Central Honshu (the main island) is now under control of a
mysterious woman known as 'Neo-Queen Serenity', who rules from Tokyo, which
has now become a crystalline wonderland and is referred to as 'Crystal
Tokyo'. She controls a cadre of potent sorceresses who enforce her
apparently benevolent regime. She has seized control of one of the
maelstrom bridges, which descends into Tokyo.
Western Honshu, Kyushu, and Shikoku are under the rule of Emperor Akihito,
who rules from Kyoto. He is a fairly benevolent ruler, but seems
rather displeased to see half of Japan fallen into the hands of other rulers.
Some fear he is just a puppet of Pella Ardinay, as she makes her headquarters
in Kyoto as well, and there is a malestrom bridge there.
He has granted bases to House Liandar on Shikoku and House Gerrik on Kyushu.
Southern Korea is now the Kingdom of Korea, a constitutional Monarchy torn
by heavy conflict between its King and the Parliament.
The state of Jin controls the region around Beijing and rules from the
old Imperial Palace. It is controlled by Emperor Mao Jin, who claimed
the throne by right of descent from Mao Tse Tung, though most people are
pretty sure he's lying.
The city of Shanghai has become a free city ruled by a council of guilds.
The elected head of the council, the Guildmaster, is advised by Admiral
Dolphin, who is one of the most famous of the various spiritual advisors
of the rulers of Aysle.
Northern Taiwan is now the Kingdom of Tai, a struggling constitutional
monarchy trying to preserve democracy (such as it was) as best they can.
The Free City of Hong Kong is now overrun with magical martial artists
and more monsters than you can shake a stick at. Using this army,
Hong Kong has seized control of the mainland areas adjacent to it.
West of Shanghai, the Kindom of Wu controls Wuhan and Nanking along the
Yangtze; it is a peaceful and benevolent land, closely allied to Shanhai
South of Wu, around Changsha is the Kingdom of Kei, ruled by a transformed
Japanese teenager, Queen Yohko. It is currently at war with the paranoid
King of Kou.
Lands of Darkness:
Hokkaido has fallen under the control of dark forces and become a howling
wilderness oppressed by monsters. The coastal cities have become
home to naval marauders who spread death and destruction to everything
they can sail to. Certain rumors claim that if Uthorion really exists,
he controls Hokkaido.
The south-easternmost tip of the USSR which borders Korea is now under
the control of House Valeron, an evil Dwarven house from Aysle.
Northern Korea is now the Kim Empire, ruled by its fanatical, mad emperor
Kim Il Jung II. He rules with an iron hand, but rumor has it that
he will be overthrown by a set of heroic triplets, if they can manage to
climb Mount Nataka and recover the Sword of the Winds... He is known
to be gearing up his military to invade everything in reach.
The Manchu Empire is the most potent of the states to arise out of the
wreckage of Ardinay's onslaught, controlled from the Invisible Palace,
a mystical palace believed to move around at the will of its ruler, Fu
Manchu. It is believed to have intent to conquer everything that
moves, which may be a problem for the Kim Empire...The Manchu Empire controls
one of the Malestrom bridges and has begun to expand up it into House Tancred's
lands in Aysle...
There are rumors of a new Khan arising in Eastern Mongolia.
South of Jin, the Kingdom of Wei rules the area around Jinan and Zhangzhou
on the lower Yellow River. It is ruled by the former Party Chairman
of Jinan, who has declared himself King and is currently pressing south,
towards the Yangtze.
South of Wei and north of the Yangtze, and also northwest of Wu, are the
Bandit Kings, a great fringe of petty kingdoms ruled by a mixture of Aylish
folk and local notables. Many monsters roam here.
West of Wei is the lands of House Tancred. They struggle to hold
their lands against Wei, the PRC, and Jin, being cut off from any Malestrom
North of Hong Kong, West of Kei and south of Wu is the Kingdom of Kou.
Its paranoid ruler hates all foreigners, Aylish and Japanese alike.
House Daleron now controls the lands in southeastern china along the coast
between Hangzhou and Fuzhou, and is rumored to be planning a push against
Shanghai. House Daleron controls the Hangzhou Malestrom Bridge and
is the best positioned of any great house to bring itself reinforcements.
Southern Taiwan is now the Wilderness of Wan, a dark zone ruled by monsters.
Figures of Note:
Queen Pella Ardinay: Once the High Lord of Aysle (or at least
apparently such), she has since renounced the invasion of Earth and is
now preoccupied with trying to restore order in the wake of the collapse
of her former bloc of allies who invaded other worlds. She claims
to have been possessed by 'Uthorion', the leader of an invasion of Aysle
500 years ago by means of a 'Black Crown'. She no longer wears her
old crown (which was golden), instead wearing a simple coronet. Pella's
old powerbase has collapsed, but she has several strong allies who have
enabled her to set up a base in Kyoto.
Lady Tolwin of House Tancred. Believed slain in the invasion
of Aysle 500 years ago, she has since resurfaced and has made her way to
Japan to become the strong right arm of Pella Ardinay. She is a Paladin
of Dunad and one of the greatest swordswomen in all of Aysle.
Father Christopher Bryce: He is a Catholic priest, said to
be more a man of reason and philosophy than faith, which speaks well for
his rationality, given that his faith can produce potent miracles.
He is Tolwin's constant companion, and rumors persist that he has violated
his oath of celibacy with her. They are, at the very least, very
Queen Serenity: Queen Serenity and her Senshi surfaced in
the first hours of the invasion, battling the monsters which invaded the
city. It remains unclear whether she is a transformed Earther or
Aylish in origin. She eventually slew Queen Beryl, whose forces had
seized Tokyo as their domain, and took control over the Kanto plain, swiftly
extending her rule to northern Japan by defeating a pair of elves, Ail
and Ann, who had taken control of it. She is a sorceress of great
power, and is thought to be planning to invade Hokkaido and drive out the
Queen Youko: Queen Youko is actually Japanese, but is now
ruling part of China; how exactly she ended up there is unclear, but the
Kingdom of Kei is flourishing under her care. She is quite unusual
in appearance for the region, with bright red hair and much more deeply
tanned skin than most folk, and is often accompanied by her kingdom's avatar,
'Angar Uthorion': It remains unclear whether he really
still exists. Five hundred years ago, he tried to conquer Aysle from
another universe and died at the hands of Pella Ardinay. She now
claims he stole her body and became High Lord of Aysle then. If his
soul is out there, somewhere, it remains unclear where he might be living
or what he is doing, though rumors persist he has a fortress on Hokkaido.
Take the worst features of Renaissance France, mix in vast spiritual might,
and merge them with Cyberpunk. That's the Cyberpapacy, a land oppressed
by poverty and a corrupt Church which is defended by high technology and
powerful cyber-warriors. Life revolves around the GodNet, the sacred
place where mind and metal and flesh meet, which links every computer in
the realm. You can shop there, visit friends, relive the Parting
of the Red Sea, or be burned as a heretic, all without having to leave
Cyberpope Jean Malraux I rules over the realm, directing the Holy Crusade
to bring the whole world to CyberChrist. Having seen the true path
in a vision as he descended to Avignon, he has brought his realm a thousand
years of technological development ahead from its old state, but he still
thinks in medieval ways. His spiritual might is vast, for he is God's
Vicar on Earth. At least once he deals with that annoying Polish
fellow in Rome...
The Cyberpope's invasion began with the Tech Crash. Across France,
northern Spain, western Italy, and Belgium, technology suddenly stopped
working. Demonic beasts and strange monsters began to rampage, whipping
everyone into a frenzy of fear. In those dark times, only the power
of the Catholic Church seemed able to drive back the darkness, and the
church seized control of everything, for all were willing to give up freedom
Then came the Tech Surge. Suddenly, the technology jumped from medieval
to futuristic in one mighty leap. The Cyberpope arrived to preach
the Cybergospel, bringing the blessing of the GodNet. Then he began
to unleash his forces against his neighbors. Or would have, except
that Germany pointed the American nukes stationed there at him and threatened
to use them. For now, there is a cold war, an unstable truce in Europe.
Many suspect he now turns his eyes to Latin America...
Regions of the Realm:
France: France is under the control of the Cyberpope absolutely;
he rules from Avignon. All of France is divided into Archbishoprics,
which divide into Bishoprics, which divide into Parishes. To complicate
matters, however, some monastic orders report directly to the Cyberpope
instead of the Secular Clergy, while others are under the authority of
the Secular Clergy. Finally, the Inquisition is also independent
of the Secular Clergy, and sees all or so it wants you to think... Massive
armies sit on the northern and eastern fronts.
Paris: The Free City of Paris is protected by a massive hardpoint
projected by the Eiffel Tower. While it currently holds its own against
the Cyberpope, protected by Tech 23 axioms and the remains of the French
Army, it seems likely to fall to starvation if a supply line cannot be
Northern Spain: The Cyberpope faces heavy Basque resistance
in Spain, but is quite willing to kill them all if he must. His forces
are preparing to rumble over the rest of Spain once those nukes in Germany
are dealt with.
Belgium: Belgium is a devastated wasteland, ripped by reality
storms and torn by the one major battle between NATO and the Cyberpope.
Switzerland: Half of Switzerland has been overrun by Cyberpapal
forces. The city of Geneva has been levelled and turned into an ocean
of ash due to much of its population being burned at the stake. The
rest of Switzerland is now under NATO occupation, protecting the center
of the defensive line.
Italy: Cyberpapal and Italian forces stare at each other in
the Northwest, as nuclear stalemate holds the line. The Cyberpope
is known to regard removing the Pope as a priority.
Netherlands: So far, the Netherlands have seen only minor
fighting and some reality storms. It's expected that if an invasion
does come, the reality storms will break the dikes and all hell will break
Figures of Note:
Cyberpope Jean Malraux I: He is hundreds of years old, the
ruler of a ramshackle high-tech state. He is said to be a stern and
demanding man, but one who rewards good service well. He is quite
ruthless, burning heretics without hesitation and quite willing to torture.
It seems quite evident he is in over his head this time, though, as he
struggles to catch up to the changes he has made in his cosm.
Cardinal Talleyrand: The Cyberpope's Minister of State.
He is a cunning, clever man and a smooth negotiator. He is rumored
to have negotiated an Accord with Dr. Mobius, alloting all of Africa and
the Arabian Peninusula to Mobius, in return for him allowing the Cyberpope
to claim the rest of the Middle East and Europe, and for him agreeing to
burn Mecca to the ground.
Cardinal Fang: The Head of the Inquisition. He is a
ruthless man inspired by fanatical devotion to the Cyberpope. Maybe
a little too much devotion, as he's not exactly the sharpest stake in the
Cardinal D'Avec: Cardinal D'Avec is the Minister of Technology.
This is a powerful, but dangerous role, given many of the other Cardinals
still view Technology with some degree of distrust due to old habits.
He is a very intelligent man, and well suited to the job, but not to the
politicking. He is known to be seeking allies.
Cardinal Feurilly: Cardinal Feurilly is the Minister of Education.
This means religious education of course; he has the massive task of converting
France's schools into godly places which will produce people who can make
holy cyberware without being infected with secularism and godless ideas.
This is a massive task, to which he is only slightly better suited than
a frog in a clown suit would be. He got the job because he is hyper-educated
by medieval standards (He has an actual Doctorate of Theology and is very
well versed in the seven liberal arts, and taught at the University of
Paris for many years). Unfortunately, he knows little of technical
education and has the organizational skills of a box of angry weasels.
The Scarlet Pimpernel: The most famous member of the New Resistance,
he is thought to be a Realm Runner who smuggles heretics out of Cyberfrance
before they can be killed. He is known to have taken his name from
the literary figure; he does not actually think himself to BE said figure.
The Cathari: A group of gnostic heretics who reject the flesh
in favor of the spirit. They love the GodNet, but reject the Cyberpope
as a heretic and a pawn of the Demiurge. They are strongest in Northern
Spain and Southern France.
Cross cave men, extreme sports fanatics, Luddites, the Green Party, hippies
seeking to open the doors of perception, and self-mutilating mystics and
you get the Jakatts. "That which does not kill me is cool."
Imagine if God talked to you all the time, urging you to constantly go
bungee jumping and surfing and long distance running and wrestling alligators.
Imagine if God turned you into a miracle worker, able to enhance your senses,
enhance your body, bend nature to your will, to heal and transform the
world around you. Then you went on a permanent missionary trip of
seeking out every possible new experience that doesn't break the tiny handful
of rules imposed on you. That's being a Jakatt--called upon to experience
everything for Lanala, who gave up her senses that her children might use
them to live life to the fullest.
Jakatts are religious bigots. They have reason to be; no other religion
can even exist in their reality, while they have a direct line to the Goddess,
who tells them they're right. They are an entire nation of prophets,
a world of prophets, driven to experience everything for Lanala who has
given them the world. Their first priority is to convert unbelievers,
not to kill them...for the unbelievers are already dead.
To a Jakatt, any non-Jakatt is 'dead' spiritually, if not physically.
To kill them is no sin, for they are already dead. Indeed, by engaging
them in combat, you may cause some of them to come back to life and embrace
Lanala. Otherwise, they are better off dead completely, for they
traffic in dead things which poison and clutter up the landscape, and lay
waste to living things.
Most Jakatts are Edeinos, a race of humanoid lizards, but there are also
the Stalengers (flying giant starfish), Benthe (strange emotion-controlling
blobs), and now humans who have converted. All of them seek experiences
for Lanala, their goddess, and all weild her powers, rejecting technology
and using spiritual power.
The Living Land is a jungle, lush and full of life, but also full of danger,
shrouded by a mist which seems to rot everything quickly and jam compasses
and radios and phones and everything else that uses electromagnetism.
Most technology fails here, if it is beyond the early Bronze Age, and even
if it doesn't fail, it quickly breaks or you lose it. Everything
that lives is a Jakatt in some capacity; all other religions lose power
here and natives barely notice they exist. Magic fails here too;
only the power of Lanala can save.
While the invasion of Earth began in Orrorsh, it was on New York City where
the war began for the USA. New York City fell to the Edeinos while
the UN was meeting. The President was lost in the attack, and then
the Edeinos began to pour across the Northeastern USA and southeastern
Canada. While Philadelphia, protected by a Hardpoint, was able to
hold out, the rest of the NE USA, except for New England, went down like
a cheap hooker. But then the advance stopped.
Just as it seemed the Edeinos were finally in check, bridges slammed into
northern Canada and the Western USA. Baruk Kaah swiftly pushed south
along the coast, and only a massive battle at Silicon Valley seems to have
checked his advance.
Regions of the Realm:
The Eastern Realm controls most of the NE USA, except for New England,
and southern Quebec and Ontario. Philadelphia currently holds out
against the invaders, but it is clogged with refugees and food is a major
problem. Many fear it cannot hold longer without a supply line.
The rest of the Realm is dotted with resistance communities around hardpoints,
but all organized resistance has collapsed.
The Western Realm holds most of the west coast and Rocky Mountains.
Southern California is still free, but collapsing into chaos. Baruk
Kaah's second largest armies are here.
The Northern Realm is fairly small and lightly populated. Rumor has
it that Kaah is cooking up some big experiment here. It consists
of a fair chunk of the Northwest Territories of Canada.
The USA is reeling under the onslaught. The US Capital is now Houston,
and President Cheney has created a special security council, the Delphi
Council, to coordinate intelligence gathering related to the invasions
of Earth, and a special Reality Operations force known as the Spartans.
He has called up all the reserves and the National Guard, and Congress
has passed the War Act of 2003, declaring War on the Living Land.
The act also makes worship of Lanala an act of Treason. Passed by
Congress in a fit of panic, many expect the Supreme Court will soon have
to rule on its constitutionality.
Hollywood has fled to Florida, setting up camp in Orlando. Los Angeles,
close to the Edeinos Border, has turned into a massive refugee camp, and
civil order is collapsing.
The shift to computer accounting and the easy flow of electronic money
has reduced the financial impact of the invasion; the NYSE has set up in
Houston and resumed operations, although some records are garbled.
The industrial base of the nation, on the other hand, has been devastated,
though fortunately the existence of some degree of industrial production
all over the country has helped a lot. The US economy, however, has
largely gone into the toilet, except that anyone who wants work can join
the army and get all the work they can handle.
Canada has evacuated its government to Regina. The Prime Minister
and much of the Parliament was slaughtered in the capital, however, as
a makeshift, the surviving provincial governments have sent representatives
to govern while elections are being organized to refill the Parliament.
The Canadians have survived the crisis with more of their civil liberties
intact, but find themselves very badly positioned to fight the Edeinos
with a great deal of their population and industry inside the Living Land
and their army heavily devastated. Still, they are not yet willing
to lie down and die.
Mexico, oddly enough, is flourishing. The Living Land is far from
its borders, and many US companies are trying to set up industrial plants
there where it is safe and labor is cheaper. Mexico City is still
a hellhole, but it's a prospering hellhole. Northern Mexico is having
to fight inflation, but for once incomes are inflating too, as many factories
Figures of Note:
Baruk Kaah: High Lord of the Living Land, fanatical lover
of Lanala, Master of Rek Pakken, his darkness device. Baruk Kaah
is thought to be in the spiritual equivalent of traction after being hosed
down with a chain gun at the battle of Silicon Valley, but is expected
to recover and resume his savage attacks. Like all Jakatts, he is
a man of passion and emotion, seeking new experiences. Unlike other
Jakatts, he is cunning enough to see beyond his world's limits and to find
ways to work around them.
'Princess' Mononoke: Her true name is lost, but now she is
one of the most cunning of those humans converted to Lanala worship, leading
raids by a force of cavalry mounted on giant wolves of unknown origin.
Certain rumors connect her to the Wild Hunt of Aysle, but many are unclear
how that could be possible.
Catherine Eboshi: Leader of one of the most noted resistance
communities, based out of the US Steelworks in Pittsburgh, which is a hardpoint.
She's organized a military force to defend the industrial works, which
they've turned into the best death trap they can. Many suspect they
have been too successful and will soon be a target for Kaah...
Ellen Quartermain: Ruthless head of the Delphi Council.
She is thought to make Ashcroft look a flaming liberal. Opinions
are mixed on her effectiveness.
'Ace' Decker: Congressman Decker is either a hero or a traitor,
depending on who you ask. He is under charges of murdering President
Bush, but is also thought to have been involved in the defeat of Kaah at
Silicon Valley. The truth remains confused, but he is definitely
a storm knight and definitely in cahoots with...
Tal Tak: Depending on the rumors, he is either a Jakatt who
turned against Kaah and saved Decker, Bryce, and Tolwin in New York City,
or else some sort of cunning double agent who subverted all three of them.
He is definitely an Edeinos and probably has a pet cat. It is probably
not a ninja.
Dag Nabbit: The Edeinos 'Master of Disguise'. Or so
he thinks. Dag is a somewhat unstable Edeinos with less repulsion
towards dead things than most, as he will try to overcome every problem
by disguising himself as something native to the cosm he is in, complete
with props. This rarely works, unless he is dealing with complete
lunatics, though he did have some luck as 'The Insidious Dr. Edeinos' in
Rumors persist of some sort of Corporate Conspiracy world which has invaded...somewhere.
And done...something to screw with the other High Lords. There's
a fair amount of evidence to connect some invader to the failure of Tharkold.
However, many point to the absence of any other obvious invasions.
But maybe that's just what they WANT us to think. Given how screwed
up the Earth's weather is now, they could easily be in China or Germany
or the Middle East or even Russia and perhaps no one could tell...
If it does exist, no one knows where it is or what its goals are, or even
much of what it might be like.
The Nile Empire:
Pharoah Mobius rules the Nile Empire from his base in Egypt. From
there, he is pushing south, west, and southeast into Arabia. His
forces, armed with the finest pre-WWII technology employ an impressive
array of weird science, including bombs which turn areas to his reality
long enough for his forces to march in and take control. He is relentless
and seemingly unstoppable.
The Nile Empire is a realm of pulp adventure, crossed with Ancient Egypt.
Instead of Nazis, one has the Egyptian Stormtroopers, armed with 'modern'
weaponry, pulp science, and dressed in Ancient Egyptian garb. The
Gods of Egypt sometimes drop in for tea and grant vast spiritual power
to their Priests. And in the shadows, heroes and villains fight an
ancient war of good and evil, for this is a realm where everyone is GOOD
or EEEVIL, with little middle ground.
Many unusual magical arts are practiced, tied to geometry, sacral engineering,
and the cycles of the Moon. Many magical creatures walk the land,
but they are not hugely common. Spiritual power is more common, and
often tied to the power of the state.
Regions of the Realm:
Egypt: The heart of the Nile Empire. It has enthusiastically
gone over to Mobius, tossing aside Islam like yesterday's garbage.
Even many who have not yet transformed have converted to the Egyptian faith,
which clearly has great power. The crucial moment was the confrontation
between a greatly respected Sharia scholar, Ibn Farouk, and the High Priest
of Sebek, which ended with the high priest healing a gravely injured man
the scholar could not help. Some Moslems still resist, but most have
been drawn in by the glitter of Egyptian glory. Mobius makes his
capital here, at Thebes.
Libya: Eastern Libya kneels before Zod...Mobius. Western
Libya still holds out, but probably not for long. Rumor has it that
a secret city of the Amazons now exists in Libya.
Sudan: Mobius has overrun all of Sudan, though he only really
controls the Nile valley. Beyond that, many angry Islamic tribes
are putting up a fierce, if likely doomed resistance.
Ethiopia: Ethiopa is mostly under Mobius' rule. Rumors
exist of the discovery of the Lost Kingdom of Prester John, and of a hidden
temple in which the Ark of the Covenant can be found.
Chad and the Central African Republic: In the process of falling
The OAS: The OAS has condemned Mobius and has tried to coordinate
resistance to him. However, the economic strains due to the war are
causing most of its member states to finish coming apart at the seams.
Saudi Arabia: Despite support from US troops stationed in
the area, Saudi Arabia is crumpling like a paper mache soldier in a hail
Israel: Israel has managed to hold the line against Mobius.
It thinks this is due to its fighting prowness. Mobius claims he
has other things to do so far.
Jordan: South Jordan is now under Mobius' control.
Turkey and Iran: With the US mostly unable to intervene, these
two nations have become the leaders of the Anti-Mobius coalition.
Unfortunately, they get along rather poorly and aren't cooperating well.
Figures of Note:
Pharoah Mobius: He is the Quintessential Pulp Villain, from
strapping heroes into death traps to killing his own minions to elaborate
25 step plans to conquer the world. Brilliant, cultured, suave, and
handsome, he is a brilliant scientist, general, and ruler. Unfortunately,
he has all the flaws inherent in being a Pulp Villain, but he just keeps
Wu Han: One of Mobius' chief lieutenants, he rules over Cairo
with armies of Ninjas and Red Lotus Monks ('WE ARE NOT NINJAS!').
He tends to favor plans involving the use of ancient eastern secrets and
armies of minions.
The Red Hand: Governor of most of Ethiopia, he is a famous
thief, noted for his use of many Weird Science gizmos in his crimes.
He fancies himself a gentleman.
Natatiri: Once a dancing girl, now an Overgovernor, she commands
on the Southern Front and is rumored to be Mobius' lover. And possibly
Wu Han's as well. She is a seductive woman with a mysterious power
Teth-Net: The Marshal of Mobius' armies. He is a quiet,
intelligent man who often seems to have wandered in from another cosm,
as he is quietly efficient, rather than dramatic.
Kansas Jim: A notable pulp hero who also runs a bar in Cairo,
the Black Marble Wombat, with his partner, a mysterious man known only
as 'The Great Smooge'. Kansas Jim always seems to know what's going
The Insidious Dr. Amoeba: A master of growth and shrinking
devices, he has a knack for showing up when least expected.
Stinger Ace: Famed Defender of Justice and Flying Heroine,
she flies around the Nile, unloading her FISTS OF JUSTICE on the forces
Cheshire: A masked heroine with mysterious darkness powers,
she is said to fight to avenge some great wrong done her family by Mobius.
Orrorsh is a land of Gothic Horror, trapped in the late nineteenth century
and beset by monsters without and corruption within. Ever since the
mid-seventeenth century, monsters have been slowly overrunning the world
and breaking down civilization. Only a handful of nations survive
as candles against the dark. One such is the nation of Victoria,
called Britain in Earth. Believing its own experiments unleashed
their monsters on Earth, they have come to try to fight the monsters here
before it is too late.
Perhaps it already is, as the monsters have spread through out Indonesia
and the surrounding islands, while the Victorians struggle to establish
order (their order) and religion (their religion) on just the island of
Sumatra. The Indonesians would rather save themselves, thank you,
although Indonesia is unravelling into its component parts as old feuds
In Orrorsh, those who commit evil acts gain power, but slowly transform
into monsters hidden behind a fair guise, unless one probes the dangerous
secrets which can expose them. There is a great power, the Occult,
which can do almost anything...and is easily abused for evil.
If there is a High Lord, no one knows his name, though rumors whisper a
name. The Gaunt Man. The Victorians think he is Satan.
Perhaps they are right.
Indonesia was the first nation to fall to the invaders. The mysterious
blackout of communications there led to the UN meeting which the Living
Land destroyed. Shortly after the monster attacks began, the Victorians
swept down into Sumatra and began conquering it. The Indonesian army
tried to confront them, but their weapons failed and the firepower and
miracles of the Victorians swept them from the field.
Regions of the Realm:
Australia and New Zealand: Australia has mobilized its military
forces in conjunction with New Zealand. Both nations have called
upon the Victorians to withdraw from Indonesia or face the consequences.
Monster attacks have been very rare in both countries, and there has yet
to be any tech failure, but many people in Northern Australia have been
looking for work in more southerly regions, just in case.
Borneo: No one knows what is going on in Borneo, other than
a lot of death.
Celebes: Nominally under control of the Indonesia government,
it is in the process of disintegration.
Java: Life on Java staggers along. Factories are starting
to retool with devices which work, the rail lines are running, and while
some modern comforts have been lost, many were never very common anyway.
The inhabitants of Java are determined to expel the Victorians and are
trying to re-equip their military for that purpose. Many are known
to take a certain comfort that their capital still holds to the old reality
and that it has not been sacked the way the American capital has.
Malaysia and Singapore: Malaysia has successfully parlayed
its economic value (it produces 30% of the world's rubber) to get help
from the US, India, and Australia, if not much help yet. Many died
when the world's largest building summarily collapsed, crushing thousands.
The country is mostly holding together, although armies of zombies have
ravaged parts of the countryside. They are apparently trying to negotiate
a truce with the Victorians.
Phillipines: The Phillipines have managed to achieve more
order in the face of the Orroshian menace, and are in the process of trying
to buy as much antiquated weaponry as possible, just in case they're next.
Sumatra: Most of the island has fallen to the Victorians.
They've turned the city of Padang into New London and are beginning to
build factories to build rail lines, weapons, and a fleet.
Timor: Racked in chaos and uprisings
Figures of Note:
Governor Robert Ashton: He is a retired general, the distinguished
veteran of dozens of battles with the forces of darkness. His rule
of New Victoria has been harsh and efficient; he is known to have a great
deal of hatred for the religion of Islam, being a devout Sacellum member.
Lord Byron Salisbury: A noted hunter of monsters and a fine
sportsman, noted for his skill at cricket. He rode off into the jungle
to hunt monsters shortly after the arrival of the Victorians and has not
been seen since. Many fear the worst.
Archbishop Matthew John: Appointed to see to the spiritual
needs of New Victoria. He is an able administrator and a well-meaning
man, but no longer burns with the same fire which drove him in his youth.
Lord Stanton Cheltenham: An old man, he came to New Victoria
after fervently opposing the sending of the expedition, and seems to have
set himself up as a watchdog to try to prevent this turning into the disaster
he is known to fear it will.
Doctor Willhem Sconce: A noted scientist, he has set up a
research facility in New Victoria in pursuit of some secret which will
turn the tide of the war.
Mister Randolph Chamberlain: He is a noted industrialist,
maker of the famous Chamberlain Rifles favored by the Victorian Army.
He has established an arms factory in New London and is busy trying to
expand further operations here.
Sabathina: A figure of legend and fear, she leads a tribe
of vampires currently ravaging New Victoria.
Kurst: A former lieutenant of the Gaunt Man, he is a werewolf
who claims to have reformed and turned against the Gaunt Man. But
can any monster be trusted?
Prime Minister Bakarno: The Prime Minister of Indonesia is
not willing to just roll over and die. He is in the process of trying
to acquire enough arms which will work in the Orrorsh zone to mount a counter-offensive.
For now, he has pulled back his forces to the hard point at Jakarta, the
capital, and uses whatever can be scavenged to maintain as much order as
he can. He has been working with India, Vietnam, and Australia to
try to coordinate measures to deal with this threat before it is too late.
The reality of Tharkold tried to invade Russia, but operatives of Project
OMEN found the stelae in time and destroyed them. A few Tharkoldu
are rumored to remain on Earth, but the realm has yet to try another invasion.
Tharkold seems to have been dominated by cyber-demons, beings who combined
potent technology, magic, and spiritual power to inflict pain and death
on humans. Humanity was reduced to their slaves after centuries of
Certain rumors connect the activities of 'Marketplace' to their defeat.
If this is true, and Marketplace exists and has invaded Earth, then one
might well expect Tharkold to seek revenge...
The destruction of the United Nations in the first days of the war crippled
the main mechanism for an effective response to the invasion. While
efforts are in progress to set up a new United Nations building at Moscow,
right now, there is no central forum to coordinate world-wide action.
Instead, various regional powers and old alliances have taken the lead
in trying to conduct resistance.
Most of the northern regions of Africa are trying to mobilize to fight
Mobius. This is proving about as effective as straws trying to fight
In southern Africa, life goes on much as usual. Some nations are
trying to prepare for Mobius, others are torn by their own internal difficulties.
China: The Chinese government refuses to accept Ardinay's
claims and has more or less declared war to the hilt on her, although with
the most developed and prosperous regions of China in the hands of the
Ten Kingdoms, the Chinese have mostly been reduced to blustering.
However, they are also in the process of trying to bulk produce medieval
weaponry and studying Sun Tzu and historical texts to relearn how the old
Chinese empires used to hand Barbarians their ass.
India: India is flourishing as other nations come apart.
Indian industry has lots of work to do producing goods for all the nations
whose industrial bases have been trashed, everyone wants Indian entertainment,
and no monsters have shown up yet. However, religious tensions have
been especially sharp, leading to troubles.
Vietnam: The Vietnamese know they will likely be next if Orrorsh
continues to expand; they have been working with Thailand, Malaysia, India,
and Australia to try to contain its expansion.
NATO has formed the core of resistance to the Cyberpope in Europe.
It is now effectively a military alliance of every nation in Europe against
Mobius and the Cyberpope. Germany and Russia form the strongest component
of the Alliance.
London finance flourishes as many countries desperately need capital to
buy weapons, to buy food and other supplies, and so on. The British
government has been hiring realm runners as fast as they can.
Some US forces remain in Europe, but are unlikely to be reinforced under
While not the strongest nation fighting for Europe, the Italians are probably
the most fervent, experiencing a religious revival and knowing they are
likely Malraux's next major targets.
Spain is a nation divided among itself, as the Catholic Church fights itself
over the coming of the Cyberpope and the nation struggles to cope with
the loss of northern and eastern Spain.
The war has been devastating in the short run, but may prove beneficial
in the long run. Many of the best markets for the exports of Latin
America have been trashed completely or grown weaker, and this hurts Latin
America. However, Latin American industry is flourishing for lack
of competition, and in the long term, may pick up the slack from the declining
cash crop trade.
Mexico has especially flourished as American capital has fled south of
the border to develop Mexico to produce the goods the USA needs for the
war and daily survival.
Much of Latin America's nations have been reluctant to commit military
forces elsewhere for fear of imminent assault and due to lack of facilities
for overseas transport. However, the nation of Brazil, known to fear
it is a likely Living Land target (due to possessing the Amazon), and Mexico,
due to proximity and ease of transport, have both sent forces to assist
the United States.
The Drug Trade has been hard hit, but enough ports remain open to it that
it continues, although the demand level has dropped and transportation
become more difficult.
The Arab League is trying to coordinate resistance to Mobius. However,
squabbles between Iran and Turkey have hampered coordination of resistance,
as has the unwillingness of most League members to deal with Israel.
The US continues to maintain some presence here, unlike other areas, because
it desperately needs Middle Eastern Oil.